JEMMA GILBERT
TECHNICAL ARTIST
MOST RECENT PROJECTS
About Me
Hi there! I'm Jemma, a Technical & 2D artist and I've currently just finished my 3rd year of Falmouth University, studying Game Dev: Art, and was awarded a 2:1. I consider my work as a mixture of cute & strange, and love working with both super colourful and dark & mysterious themes.
My technical work focuses on tool development, shaders and lighting. I'm experienced in 2D art, so a lot of my projects display 2D lighting setups, an example above is Wisteria, as well as a few others like Face and Neptune Point. However, I've also just finished developing a stylized 3D environment in my 3rd year with a team of 7 people, Slime Café, that features shader work and a lighting setup that changes based on the time of day. You can see some concept/style design for this project in my Jellehtea Factory project too!
I hope you enjoy going through my work and the worlds I've created along with them!