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The Great Gatsby - Pool Scene

Sept 2019 - Dec 2019

J_Proud.png

This Project was a 2nd Year University Submission over 4 months. The brief was to re-create a movie scene and document workflow in a blog.

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Engine: Unreal 4

Tools: Maya, Substance Designer.

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Throughout doing this project, I improved my skills in modular design as well as beginning to use post-processing features to heighten the overall atmosphere of the scene. I also created a realistic material/shader for the water featured in the scene.

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The process can be seen on the blog: 

Water Material

Water Material.PNG

The water material is the most complex material in this scene.

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It uses refraction panning to create the rippling effects, and refract the centre pool details.

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The effect is very simple, but effective.

Water Material
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