JEMMA GILBERT
TECHNICAL ARTIST
GJL2021 - Ill-Fated
Feb 21 - Feb 28 2021 (7 Days)
This project was for the Game Jobs Live Game Parade - Spring 2021!
We won 2 Awards! Best 2D Art and Best Story. We were also nominated for best use of theme.
Our team was comprised of:
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Richard Stamp - Design + Additional Programming
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Jake Meaker - Programming + Bug Fixing
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Jemma Gilbert - Art
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Kim Conway - Writing
This game jam's theme was 'Strength lies in Differences'.
Choose your team of intrepid Teenagers from a procedurally generated selection and make your way back out of the strange, haunted house you were dared to enter.
Featuring more than 20 meticulously crafted scenarios to check your strengths and your wits, five different voice-over openings, and a beautiful spooky art aesthetic, Ill-Fated is a short, poignant horror game about working together - or failing.
Itch.io: https://richardstampdev.itch.io/ill-fated
GJL Page: https://itch.io/jam/gjl-game-parade
Technical links to this project:
Animations
Animation art test for potential better version of the game. (Not for Game Jam.)
Includes a Fail State and a Success State for completing a room.
The new art tests also include 2D lighting, the blue colouring is caused by this.
For testing purposes, the animations are set to key presses, and fade the 2D lighting along with the animation changes.